AI Insights · Timothy · January 2022
Top Down Games Performance in Greece Q4 2021
In Q4 2021, top down games like [Brawl Stars](https://app.sensortower.com/overview/594278840211a6e5560000b2?country=US) and [Clash Royale](https://app.sensortower.com/overview/568a601402ac64a409000104?country=US) showed varying trends in downloads, revenue, and active users in Greece.
In the fourth quarter of 2021, top down games on a unified platform in Greece demonstrated diverse performance metrics. Here, we provide an overview of the top five applications, highlighting their weekly downloads, revenue, and active users.
Brawl Stars from Supercell saw fluctuating weekly revenue, peaking at around $92K in early October, then experiencing a decline, and ending the quarter at approximately $40K. Weekly downloads remained relatively stable, hovering around 5K to 6.8K. The game maintained a steady user base with weekly active users ranging from 210K to 230K throughout the quarter.
Match Masters - PvP Match 3 by Candivore LTD had consistent weekly revenue, ranging from $18K to $29K, with a notable increase around mid-December. Weekly downloads showed a stable trend, with a peak of 3.6K in early December. Active users slightly declined from 41K to about 33K by the end of the quarter.
Top Eleven Be a Soccer Manager from Nordeus experienced modest weekly revenue, generally between $11K and $20K. Downloads ranged from 1.2K to 1.7K, with a slight increase towards the end of December. Active users were relatively stable, fluctuating around 18K to 19K throughout the period.
Clash Royale by Supercell showed a significant rise in weekly revenue, peaking at $19K in early November. Downloads peaked at over 5K in late October and then stabilized around 2.4K to 4.3K. The game saw a steady increase in active users, growing from 96K to over 200K by the end of December.
Mobile Legends: Bang Bang from Shanghai Moonton Technology Co., Ltd. had consistent weekly revenue, with peaks reaching around $13K in early November. Downloads were steady, ranging from 1.1K to 2.5K. Active users remained stable, fluctuating between 38K and 42K across the quarter.
For more in-depth insights and data, visit Sensor Tower.